Save Room Configuration
Jump to navigation
Jump to search
Fracterebus uses the classic save system used by most games in the Metroidvania genre. The player can save at any save room to create a checkpoint in case they die. Surviving the areas between them might be a bit tricky. These save rooms can be configured to behave in different ways.
| Bits | Type | Description |
|---|---|---|
| 00 | None | Saving doesn't restore health or ammo. |
| 10 | Health Only | Saving restores health but not ammo. |
| 01 | Ammo Only | Saving restores ammo but not health. |
| 11 | All | Saving restores both health and ammo. |