Jump Mechanics: Revision history

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26 September 2026

20 September 2026

  • curprev 22:3922:39, 20 September 2026 NerdOfEpic talk contribs 1,037 bytes +106 No edit summary
  • curprev 22:2122:21, 20 September 2026 NerdOfEpic talk contribs 931 bytes +931 Created page with "Jumps are measured in tiles which are 20x20 pixels. All jumps are designed to grant 0.5 tiles of vertical height beyond an integer number of tiles. This ensures there is a bit of leeway to ensure jumps don't need to be perfectly executed to be completed successfully. {| class="wikitable" |+ Jump and Platform Heights | colspan="5" | ! colspan="4" |Reachable Platforms |- !Jump Type!!High<br />Jump!!Double<br />Jump||Jump<br />Height||Max<br />Platform||Jump||High<br />Ju..."