Fracterebus:Privacy policy: Difference between revisions

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Created page with "= Single-Player Experience = * There is no online component to the game. * No information about the player is collected or sent anywhere. = Code Sharing = * Worlds can be shared using the seed code system that describes how to generate a world. * The seed code contains no player information. = Leaderboards = * If they are eventually created, they will function using the verify code system which includes basic stats of the completed play through. * The verify code cont..."
 
 
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= Code Sharing =
= Code Sharing =
* Worlds can be shared using the seed code system that describes how to generate a world.
* Worlds can be shared using the seed code or verify code systems that describe how to generate a world.
* The seed code contains no player information.  
* Neither seed codes nor verify codes contain player information.


= Leaderboards =
= Leaderboards =
* If they are eventually created, they will function using the verify code system which includes basic stats of the completed play through.
* If they are eventually created, they will function using the verify code system which includes basic stats of the completed play through.
* The verify code contains no player information.
* The verify code contains no player information.

Latest revision as of 18:20, 22 April 2026

Single-Player Experience

  • There is no online component to the game.
  • No information about the player is collected or sent anywhere.

Code Sharing

  • Worlds can be shared using the seed code or verify code systems that describe how to generate a world.
  • Neither seed codes nor verify codes contain player information.

Leaderboards

  • If they are eventually created, they will function using the verify code system which includes basic stats of the completed play through.
  • The verify code contains no player information.