Enemy Configuration: Difference between revisions

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Created page with "Fracterebus enemies can be controlled by both quantity and difficulty. {| class="wikitable" |+ Possible Quantities !Bits!!Type!!!!Placement!!Spawners |- |00||Normal||||Normal||Normal Speed |- |01||Thin||||Fewer||Slower Speed |- |10||Thick||||More||Normal Speed |- |11||Extreme||||Even More||Faster Speed |} {| class="wikitable" |+ Possible Difficulties !Bits!!Type!!!!Health!!Speed!!Shooting!!Projectiles |- |00||Normal||||Normal||Normal||Normal||Normal |- |01||Easy||||Les..."
 
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|11||Extreme||||Extra||Faster||More||Faster
|11||Extreme||||Extra||Faster||More||Faster
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These fields are part of the [[Seed Code]].

Latest revision as of 20:34, 20 March 2026

Fracterebus enemies can be controlled by both quantity and difficulty.

Possible Quantities
Bits Type Placement Spawners
00 Normal Normal Normal Speed
01 Thin Fewer Slower Speed
10 Thick More Normal Speed
11 Extreme Even More Faster Speed
Possible Difficulties
Bits Type Health Speed Shooting Projectiles
00 Normal Normal Normal Normal Normal
01 Easy Less Slower Less Slower
10 Hard Extra Normal Normal Normal
11 Extreme Extra Faster More Faster

These fields are part of the Seed Code.