User:NerdOfEpic/code-bits.css: Difference between revisions
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.skip_tutorial { background-color: #6FA8DC; color: #FFFFFF; } | .skip_tutorial { background-color: #6FA8DC; color: #FFFFFF; } | ||
.save_restore_health { background-color: #CC4444; color: #FFFFFF; } | .save_restore_health { background-color: #CC4444; color: #FFFFFF; } | ||
.save_restore_ammo { background-color: #4444CC; } | .save_restore_ammo { background-color: #4444CC; color: #FFFFFF; } | ||
.biome_count { background-color: #FF7700; } | .biome_count { background-color: #FF7700; } | ||
.biome_size { background-color: #FF8800; } | .biome_size { background-color: #FF8800; } | ||
.biome_cohesion { background-color: #FF9900; } | .biome_cohesion { background-color: #FF9900; } | ||
.enemy_quantity { background-color: # | .enemy_quantity { background-color: #992299; color: #FFFFFF; } | ||
.enemy_difficulty { background-color: # | .enemy_difficulty { background-color: #999922; color: #FFFFFF; } | ||
.map_room_type { background-color: #D08888; color: #FFFFFF; } | .map_room_type { background-color: #D08888; color: #FFFFFF; } | ||
.dlc { background-color: #D09999; color: #FFFFFF; } | .dlc { background-color: #D09999; color: #FFFFFF; } | ||
Revision as of 01:30, 19 November 2025
.code_version { background-color: #FF9900; }
.seed_value { background-color: #6AA84F; }
.skip_tutorial { background-color: #6FA8DC; color: #FFFFFF; }
.save_restore_health { background-color: #CC4444; color: #FFFFFF; }
.save_restore_ammo { background-color: #4444CC; color: #FFFFFF; }
.biome_count { background-color: #FF7700; }
.biome_size { background-color: #FF8800; }
.biome_cohesion { background-color: #FF9900; }
.enemy_quantity { background-color: #992299; color: #FFFFFF; }
.enemy_difficulty { background-color: #999922; color: #FFFFFF; }
.map_room_type { background-color: #D08888; color: #FFFFFF; }
.dlc { background-color: #D09999; color: #FFFFFF; }