User contributions for NerdOfEpic
Results for NerdOfEpic talk block log uploads logs
A user with 350 edits. Account created on 5 November 2025.
12 January 2026
- 02:0502:05, 12 January 2026 diff hist +150 Map Room Configuration No edit summary
- 02:0202:02, 12 January 2026 diff hist +46 Map Room Configuration →Item Reveal Types
- 01:5901:59, 12 January 2026 diff hist +1 Seed Code No edit summary
- 01:5701:57, 12 January 2026 diff hist 0 Seed Code No edit summary
- 01:5701:57, 12 January 2026 diff hist +64 Seed Code No edit summary
- 01:5401:54, 12 January 2026 diff hist +481 Element Quads →Element Quads
- 01:3601:36, 12 January 2026 diff hist +5 Seed Code No edit summary
- 01:3401:34, 12 January 2026 diff hist +803 N Element Quads Created page with "Element Quads represent the 4 related elements that are associated with each other. These are enabled by the Element Quad bits in the Seed Code. = Elemental Interactions = Each element quad has 4 elements that are interrelated as shown in this graph. center|Graph showing how pairs of pairs of elements interact. = Element Quads = The base set cannot be disabled and is always included from the pool of elements that can b..."
- 01:1301:13, 12 January 2026 diff hist +63 Seed Code No edit summary
- 01:1101:11, 12 January 2026 diff hist +9 User:NerdOfEpic/code-bits.css No edit summary
10 January 2026
- 05:4305:43, 10 January 2026 diff hist +28 Design →Movement
- 05:4105:41, 10 January 2026 diff hist +45 Design →Movement
- 05:4005:40, 10 January 2026 diff hist +42 Design →Movement
- 05:3505:35, 10 January 2026 diff hist +62 Design →Standard Gun Upgrades
- 05:3005:30, 10 January 2026 diff hist +262 Design →Standard Gun Upgrades
- 05:2505:25, 10 January 2026 diff hist +165 Design →Standard Gun Upgrades
- 05:1805:18, 10 January 2026 diff hist +17 Design →Standard Gun Upgrades
- 05:1705:17, 10 January 2026 diff hist +47 Design →Core Upgrades
- 05:1205:12, 10 January 2026 diff hist +304 Design →Core Upgrades
- 05:0505:05, 10 January 2026 diff hist +75 Generators →Room Generators
- 05:0305:03, 10 January 2026 diff hist +154 Generators →Structures
9 January 2026
- 20:0320:03, 9 January 2026 diff hist +75 Generators →Rooms
28 December 2025
- 18:1218:12, 28 December 2025 diff hist +524 Generators No edit summary
- 18:0518:05, 28 December 2025 diff hist +1,797 Generators No edit summary
- 06:4406:44, 28 December 2025 diff hist +63 Generators →Map Generation Manager
- 06:4106:41, 28 December 2025 diff hist +30 Generators →Room Generators
- 06:3406:34, 28 December 2025 diff hist +122 Generators →Types
- 06:3006:30, 28 December 2025 diff hist +1,209 Generators →Room Generators
- 05:5805:58, 28 December 2025 diff hist +61 Generators →Screens
- 05:5705:57, 28 December 2025 diff hist +1,805 N Generators Created page with "= Map Parts = The map is a nested structure of rooms made of screens. == Screens == A screen is exactly what it sounds like, the amount of space that can be represented on a screenful of space. '''A screen represents:''' * 640x360 pixels. Selected for easy integer scaling to most typical 16:9 screen resolutions. * 32x18 tiles. Each tile is 20x20 pixels. * A space with up to 4 exits. One per screen edge. == Rooms == A room internally represented as is a 2D array of..."
- 05:1705:17, 28 December 2025 diff hist +45 Main Page No edit summary
19 December 2025
- 17:3017:30, 19 December 2025 diff hist +3 Design →Elemental Upgrades
- 17:2917:29, 19 December 2025 diff hist +104 Design →Elemental Upgrades
- 17:2617:26, 19 December 2025 diff hist +102 N File:Fracterebus element interactions.png A graphical representation of how weapon strength is affected by elemental interactions. current
- 17:0517:05, 19 December 2025 diff hist +119 Design →Exploring
- 17:0217:02, 19 December 2025 diff hist +1,580 Design No edit summary
- 16:3916:39, 19 December 2025 diff hist −4 Design →Specific Elemental Effects
- 16:3616:36, 19 December 2025 diff hist +54 Design →Elemental Upgrades
- 01:4801:48, 19 December 2025 diff hist +222 Design →Specific Elemental Effects
- 01:3201:32, 19 December 2025 diff hist +163 Design →Elemental Upgrades
- 00:5900:59, 19 December 2025 diff hist +225 Design →Elemental Upgrades
- 00:4300:43, 19 December 2025 diff hist +6 Design →Elemental Upgrades
- 00:4300:43, 19 December 2025 diff hist +10 Design →Elemental Upgrades
- 00:4300:43, 19 December 2025 diff hist +84 Design →Specific Elemental Effects
18 December 2025
- 02:1802:18, 18 December 2025 diff hist +22 Design No edit summary
17 December 2025
- 19:2219:22, 17 December 2025 diff hist +2 Design →Specific Elemental Effects
- 18:4118:41, 17 December 2025 diff hist +6 Design →Escape
- 18:3818:38, 17 December 2025 diff hist +1,293 Design No edit summary
- 18:1518:15, 17 December 2025 diff hist +624 Design →Specific Elemental Effects
- 18:0418:04, 17 December 2025 diff hist +2,404 Design No edit summary