Save Room Configuration
Fracterebus uses the classic save system used by most games in the Metroidvania genre. The player can save at any save room to create a checkpoint in case they die. Surviving the areas between them might be a bit tricky. These save rooms can be configured to behave in different ways.
| Bits | Type | Description |
|---|---|---|
| 0 | Not Restored | Saving doesn't restore health. |
| 1 | Restored | Saving restores health. |
| Bits | Type | Description |
|---|---|---|
| 0 | Not Restored | Saving doesn't restore ammo. |
| 1 | Restored | Saving restores ammo. |
These fields are part of the Seed Code.