Save Room Configuration
Fracterebus uses the classic save system used by most games in the Metroidvania genre. The player can save at any save room to create a checkpoint in case they die. Surviving the areas between them might be a bit tricky. These save rooms can be configured to behave in different ways.
| Bits | Type | Description |
|---|---|---|
| 00 | None | Saving doesn't restore health or ammo. |
| 10 | Health Only | Saving restores health but not ammo. |
| 01 | Ammo Only | Saving restores ammo but not health. |
| 11 | All | Saving restores both health and ammo. |