User contributions for NerdOfEpic
Results for NerdOfEpic talk block log uploads logs
A user with 350 edits. Account created on 5 November 2025.
14 April 2026
- 18:3518:35, 14 April 2026 diff hist +565 Base64 No edit summary
- 18:2318:23, 14 April 2026 diff hist 0 Base64 No edit summary
12 April 2026
- 01:3701:37, 12 April 2026 diff hist 0 Base64 No edit summary
10 April 2026
- 22:0022:00, 10 April 2026 diff hist +1,392 Base32 No edit summary
- 21:5521:55, 10 April 2026 diff hist +864 Base64 No edit summary
- 21:4621:46, 10 April 2026 diff hist +76 Base64 No edit summary
- 21:4521:45, 10 April 2026 diff hist +3,924 N Base64 Created page with "Verify Codes use Base-64 to represent information in a way that doesn't require a ton of characters and is easy to write down. This is a lot like the Base-32 code format for Seed Codes but each character holds an extra bit of information. There are 64 characters in the alphabet, and each character represents 6-bits of data. This version of Base-64 uses all 10 numbers, a bunch of the lowercase consonants that don't visually clash with their uppercase version..."
- 20:4320:43, 10 April 2026 diff hist +25 Base32 No edit summary
27 March 2026
- 02:1702:17, 27 March 2026 diff hist −3 Easter Eggs No edit summary current
26 March 2026
- 21:0121:01, 26 March 2026 diff hist +77 Development Tools →Internationalization
- 21:0021:00, 26 March 2026 diff hist +425 Development Tools No edit summary
23 March 2026
- 13:2813:28, 23 March 2026 diff hist 0 Design →Core Upgrades
- 13:2713:27, 23 March 2026 diff hist 0 Design →Core Upgrades
- 13:2213:22, 23 March 2026 diff hist +339 Design →Upgrades
- 13:1213:12, 23 March 2026 diff hist +4 Design →Standard Gun Upgrades
- 13:1113:11, 23 March 2026 diff hist +129 Design →Standard Gun Upgrades
- 12:5512:55, 23 March 2026 diff hist +12 Design →Movement
- 12:5512:55, 23 March 2026 diff hist 0 Design →Movement
- 12:5412:54, 23 March 2026 diff hist +76 Design →Movement
20 March 2026
- 20:3520:35, 20 March 2026 diff hist +42 Element Quads No edit summary
- 20:3520:35, 20 March 2026 diff hist +42 Player Skill No edit summary
- 20:3420:34, 20 March 2026 diff hist +45 Enemy Configuration No edit summary current
- 20:3320:33, 20 March 2026 diff hist +45 Biome Configuration No edit summary
- 20:3220:32, 20 March 2026 diff hist +42 Map Room Configuration No edit summary
- 20:3020:30, 20 March 2026 diff hist +90 Save Room Configuration No edit summary current
- 20:2620:26, 20 March 2026 diff hist +42 Tutorial Area No edit summary current
- 20:2520:25, 20 March 2026 diff hist +335 N RNG Seed Created page with "The world the player gets to explore in Fracterebus is randomly generated. This is done up front when you start a new world and is managed by layers and layers of algorithms. The random number generator seed value is taken from the seed code and used in a TinyMT32 random number generator. This field is part of the Seed Code." current
- 20:2320:23, 20 March 2026 diff hist −14 Seed Code No edit summary
- 20:2020:20, 20 March 2026 diff hist +151 Code Version No edit summary current
- 19:2819:28, 20 March 2026 diff hist −159 Seed Code No edit summary
- 15:3715:37, 20 March 2026 diff hist +1,530 N Player Skill Created page with "This is a measure of the player skill. It allows the world to be generated with more flexible key and lock combinations. For example, in a situation where there is a heated room there are several ways to get through it. On normal skill it is assumed that you simply must have the heat protection suit and the world will be generated in a way that guarantees it is available without the need to pass through the heated room. In hard difficulty, the lock for the heated room..."
- 15:2515:25, 20 March 2026 diff hist 0 Seed Code No edit summary
- 15:2015:20, 20 March 2026 diff hist +101 Seed Code No edit summary
- 15:1615:16, 20 March 2026 diff hist +81 User:NerdOfEpic/code-bits.css No edit summary
17 March 2026
- 21:1421:14, 17 March 2026 diff hist +69 Generators No edit summary
- 21:1221:12, 17 March 2026 diff hist +977 Generators No edit summary
6 March 2026
- 19:0719:07, 6 March 2026 diff hist −104 Design →Movement
- 19:0419:04, 6 March 2026 diff hist +86 Trophies No edit summary
- 18:3418:34, 6 March 2026 diff hist +1,793 N Easter Eggs Created page with "I have a ton of information and prior art to use as references and inspiration for Fracterebus. This also provides me with what I need to make amusing references to other things. '''NOTICE:''' This list contains spoilers for both the lore and possibly for earning trophies. ; Golden Apple : Eris wasn't invited to the wedding of Thetis (a Nereid) and Peleus (King of Phthia) out of fear she would cause problems. She crashed the party and threw in the golden Apple of Disc..."
18 February 2026
- 19:1119:11, 18 February 2026 diff hist +18 Development Tools →Documentation
- 19:0919:09, 18 February 2026 diff hist +51 Development Tools No edit summary
- 19:0719:07, 18 February 2026 diff hist +281 Development Tools No edit summary
- 19:0119:01, 18 February 2026 diff hist −18 Development Tools No edit summary
- 19:0119:01, 18 February 2026 diff hist +572 Development Tools No edit summary
- 18:5318:53, 18 February 2026 diff hist +4,598 N Development Tools Created page with "Any game is a massive undertaking that requires skilled creators and tools to do that creating. This is the list of tools I used for Fracterebus. It may not be what you want to use in the end, but I provided it in case it's helpful for you. Every single entry in this list is free, a fair few are open source, and all of them have license terms that I was comfortable using for the creation of a commercial game. = Core Development = ; [https://godotengine.org Godot Engine]..."
- 17:2517:25, 18 February 2026 diff hist +88 Main Page No edit summary
13 February 2026
- 22:1022:10, 13 February 2026 diff hist +147 Seed Code No edit summary
- 16:1616:16, 13 February 2026 diff hist +67 Trophies No edit summary
- 16:1316:13, 13 February 2026 diff hist +342 Trophies No edit summary
- 16:0716:07, 13 February 2026 diff hist +5 Trophies No edit summary